Class Overview
AvoidXfermode xfermode will draw the src everywhere except on top of the opColor or, depending on the Mode, draw only on top of the opColor.
Summary
Public Constructors
Example
? Examples
AvoidXfermode (int opColor, int tolerance,
AvoidXfermode.Mode mode)
This xfermode draws, or doesn't draw, based on the destination's distance from an op-color.
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Inherited Methods
From class android.graphics.Xfermode
void
finalize ()
Invoked when the garbage collector has detected that this instance is no longer reachable.
From class java.lang.Object
Object
clone ()
Creates and returns a copy of this
Object
.
boolean
equals (
Object o)
Compares this instance with the specified object and indicates if they are equal.
void
finalize ()
Invoked when the garbage collector has detected that this instance is no longer reachable.
final
Class <?>
getClass ()
Returns the unique instance of
Class
that represents this object's class.
int
hashCode ()
Returns an integer hash code for this object.
final void
notify ()
Causes a thread which is waiting on this object's monitor (by means of calling one of the
wait()
methods) to be woken up.
final void
notifyAll ()
Causes all threads which are waiting on this object's monitor (by means of calling one of the
wait()
methods) to be woken up.
String
toString ()
Returns a string containing a concise, human-readable description of this object.
final void
wait ()
Causes the calling thread to wait until another thread calls the
notify()
or
notifyAll()
method of this object.
final void
wait (long millis, int nanos)
Causes the calling thread to wait until another thread calls the
notify()
or
notifyAll()
method of this object or until the specified timeout expires.
final void
wait (long millis)
Causes the calling thread to wait until another thread calls the
notify()
or
notifyAll()
method of this object or until the specified timeout expires.
Public Constructors
public AvoidXfermode (int opColor, int tolerance, AvoidXfermode.Mode mode)
This xfermode draws, or doesn't draw, based on the destination's distance from an op-color. There are two modes, and each mode interprets a tolerance value. Avoid: In this mode, drawing is allowed only on destination pixels that are different from the op-color. Tolerance near 0: avoid any colors even remotely similar to the op-color Tolerance near 255: avoid only colors nearly identical to the op-color Target: In this mode, drawing only occurs on destination pixels that are similar to the op-color Tolerance near 0: draw only on colors that are nearly identical to the op-color Tolerance near 255: draw on any colors even remotely similar to the op-color